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SwanBrown

3 Game Reviews w/ Response

All 18 Reviews

That's very cool! I know how hard it is to get rolling on a project that's cooled off, But this one looks like it could be worth it. I especially liked the red box. I've only been messing with actionscript for a little while, So I don't know how tough converting it to as3 would be.

OVERHUNK responds:

Thank you so , I played it about 3 times in a row now and I think the speed factor along with the movement can do something interesting to play '-' , thanks man, you inspired me

Tough it's just a tester, I spent at least 15 minutes tapping my mouse button like some fapless teenager with a fast internet connection.
For what ever value this serves, If I just fire one shot, and let the horde over take Ein, It takes my machine about 47 seconds after death to dip below 60 FPS. How fast are you instantiating happy faces?
So, to sum up in a word.... uh, Nifty? no.... that's not the word I'm looking for. .. ah, got it:

"great googamooga!"

AndrewMunoz responds:

you have the best response today!! Thank you for the response! I appreciate any feedback. you can gmail me for more info or ideas for the full game. jamstudiosreal@gmail.com

clicky

I like it, But then again, I also like clicking the X on open windows.

MCarsten responds:

If you liked, good! Thanks for review!

I've been really heavy into 70's funk lately. prolly because I've been working on a funk based game. Wait, no. I've been working on a funk based game, because I'm really into funk.

Swan Electro @SwanBrown

Age 54, Male

Musican / 3-d- art

San Diego California

Joined on 4/25/10

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